• SUNGKYUN KIM
  • 02-2060-1219
  • 231, Pangyoyeok-ro, Bundang-gu, Seongnam-si, Gyeonggi-do, Korea

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Company Name 주식회사 리얼리티매직

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    https://www.youtube.com/embed/zYl7TO199TA
  • Magic Arena

Information

  • GAME Game
  • VR VR/AR
  • Platform
    PC,ETC()
  • Genre
    Sports,Solution&Platform,ETC()
  • Stage
    Service
  • Production Year
    2019
  • Run-time
    -
  • Target
    -

Introduction

‘MAGIC ARENA’, the Next-Gen. VR/AR eSports game stage

<MAGIC ARENA>
Next-Generation VR Arena for e-sports / 2019
- Universal facility for VR e-sports arena
: Play-record-display multipurpose system
- Consist of various genre of multiplayer PvP VR eSports titles
(SF FPS) Infinite Fire: Arena, (Military FPS) Special Force VR: ACE
(Sports) Super Pong2
(Rhythm Action) Stumper
(Escape the Room) Crime Shock, (Escape the Room for Kids) Night Fairy
- Real-time VR/AR integrated multiplayer system for an immersive experience of the audience
: supports realtime CAVE Display, MR video output by chroma-key
- Supports various types of remote control function and video output for e-sports broadcasting
- PC controlled real-time stage production
- Easy operating system
žSupports various operation functions
žžEasy operation with touch screen
žžSupports POS system integration
- Low-cost & fast installation in open space
: 2/4/8 players modular structure

(2019)
- Launch ‘MAGIC ARENA’, the Next-Generation VR Arena for e-sports
- Awarded ‘Best Game Awards' prize at VR Game Competition of Seoul VR Expo, Korea
- ‘Evil Fire’ began commercial operation at Digital Domain Space in China
- ‘Infinite Fire Arena’, ‘Super Pong 2’, ‘TOBOT VR’ began commercial operation at Legend Heroes Park in Macau
- ‘Special Force VR: ACE’, 'TOBOT' began commercial operation at VRINITY in Malaysia
- Launch ‘Special Force VR: Infinity War’ in SteamVR Early Access
- Launch ‘Space Block Buster’ in SteamVR Early Access

(2020)
- Launch 'Space Block Buster' in SpringboardVR and Oculus Early Access